Gosh, I want to find some new jams! Leave me some songs to listen to while I work?!
I really like looking at my followers artwork! Who’s around? I wanna see your guys work (leave a comment and i’ll look)!!?
how has music influenced you and your methods of storytelling from the dark ages to now?
I’m not entirely sure how it effected me when I was younger, honestly. I used to listen to a lot of classical and anime openings, which was probably why I had a lot of stories with “The chosen one” and everyone played instruments and had musical themed names.
I don’t know if my tastes have necessarily matured, if there is such a thing, but I know that I’ve been exposed to a lot of different genres of music (instead of just Vietnamese Folk and Classical). I feel out of place a lot of the time, because I hardly know any artists. But now mostly feel fortunate for being exposed to different types of music at a later age? I feel like I can appreciate it more, than if I were to listen to it when I was a tiny child.
With that in mind, I feel like my tastes for storytelling and music ride the same waves. It’s not based so much on genre, but if it’s pushing the boundaries of that genre and using the tropes associated with it to their advantage?! Genre is such an interesting and extremely important topic, because of common tropes and how writers can play with expectations! I’m getting too excited, but I’m also more focused on storytelling structure, which kind of ties in with what I was saying about genres. Pushing the limits of our expectation, and or taking them to a higher (sometimes more sophisticated or fun) level?
talk to us about contrast and sillhouettes
AHHH Maddie, you know me well. I find those two things really important in comics, character design, and everything really? I might not be the person to ask about contrast, since I have a preference on how I like to handle my compositions. Contrast should really help with the focus of your panel/illustration/layout, which is basic in theory. With black and white at least, a good way to see how your pages are going is by doing a squint test? 25% white 75% black, vise versa…color is a beast of its own, but it’s relatively the same concept (in most cases?). That’s how I work at least.
Especially with laying out pages, I take into consideration how each panel flows into the next. Like in my Limit comic for Zak’s class like…two semesters ago (ah jeeze it’s lookin’ so old now)
Contrast is not only for one panel in this case, but the whole layout of the page?
And as for silhouettes, SHAPES. Shapes shapes shapes. Even if your characters are a bit more on the semi-realistic/realistic side, faces are all different. Use shapes to not only define features but their posture as well. It’s something I’m still trying to pin down myself, since I did take a step back from animation and character stuff and focus on storytelling.
This is from an old sketchbook, but it’s mostly talking about how to use shapes to create interesting poses, but also to remember to break out of those shapes as well to create points of interest! (Like the triangle shaped pose with the foot sticking out)
I hope that’s decently informative?
daddyzebra said: Moe and 14